Esports in Mongolia is quickly developing, transmogrifying from a youthful pastime to a significant cultural and economic trend. The bizbet is among the drivers of growth here, with new ideas and assisting local teams to become larger. With the collaboration of government support, private investments, and players’ passion, there is a good environment for the industry to expand even more.
International Successes and Partnerships
Mongolian teams are achieving astonishing success on the global stage. For example, The MongolZ reached the semi-finals of the top ESL Pro League Season 21 event in the country’s history for the first time, beating the reigning champions, the Ukrainian team Natus Vincere, 2:0. This kind of achievement is proof of the great level of preparation and aspirations of Mongolian sportsmen.
In addition, in 2024, ESN – eSports Network and MOONTON Games solidified their strategic partnership by hosting the M6 Wildcard and EWC-MSC qualifiers in Mongolia. This provides Mongolian teams with increased opportunities to qualify for global events and raise their performance level.
Economic Impact and Government Support
The development of eSports is a positive addition to the Mongolian economy. Hosting international competitions attracts investment, stimulates infrastructure development, and creates new jobs. Government bodies support the industry: in 2025, the Mongolian National Olympic Committee established the eSports Commission with the aim of incorporating the country in the international eSports community and participating in International Olympic Committee-recognized competitions.
Statistics and Key Figures
To better understand the contemporary state of the esports industry in Mongolia, some of the most significant figures are as follows:
- Total Esports Revenue: $5,330,627.62 earned by Mongolian players at 412 tournaments.
- Top Grossing Game: PLAYERUNKNOWN’S BATTLEGROUNDS Mobile with earnings of $2,833,996.17, or 53.16% of total earnings.
- Top Player: Suhbat “Action” Galtsalam with $304,599.00 in overall earnings, all from PUBG Mobile tournament participation.
- Projected Downloadable Game Revenue: $3.04 million in 2024, with a CAGR growth of 11.11%, to $4.17 million by 2027.
- Expected Number of Downloadable Game Users: 401,400 by 2027.
- Gaming Console Market: To reach $0.6 million in revenue in 2025 with a CAGR growth of 3.39%.
This information indicates the dynamic evolution of the esports market in Mongolia and its potential development.
Trends and Prospects
Mongolian esports is developing extremely rapidly, primarily being spurred on by the enthusiasm of its youth. The regular growth in native tournaments organized, supplemented by major investments in improving the facilities for esports—such as bespoke venues, high-speed internet access, and streaming equipment—gives an active culture in which competitive gaming can flourish. Trained programs and esports schools are emerging across the country, offering structured coaching and skill development to prospective gamers. Such professionalization not only enhances the degree of competition but also attracts the attention of foreign scouts and sponsors.
In addition, the esports ecosystem in Mongolia is supported by active involvement of winning teams who have become known in local competitions, promoting national pride and encouraging new talents. Support from government and increasing investor interest injects essential resources into the sector, creating innovation and sustainability. As media interest increases and fans become involved, esports is increasingly becoming part of Mongolian youth culture.
In the future, Mongolia can become a large esports hub in Asia. It has a combination of human talent, supporting infrastructure, and market potential that would make it a good place to sustain growth. This growth is opening the door for Mongolia to take a leading role on the global esports stage, building upon its recent success and establishing a firm foundation for ongoing success.
